Employer description & source details
Create simulation setups for hair, fur, feathers, fabrics, muscles, skin, and other organic materials, tailored to the specific needs of shots or characters. Launch and adjust simulations based on feedback received during dailies or internal reviews. Perform shot modeling passes to support deformation or simulation. Manage time efficiently by prioritizing tasks according to shot progress and delivery deadlines. Develop realistic simulations that are aesthetically consistent with the project’s visual style. Adapt creative approaches to the narrative or technical constraints of each shot. Propose elegant and optimized visual solutions to challenges related to creatures or characters. Ensure the robustness, cleanliness, and optimization of created setups. Identify, diagnose, and quickly resolve technical issues related to simulations. Perform rigorous quality control before submitting shots for review. Collaborate closely with other departments (Modeling, Rigging, Animation, Lighting, etc.) to ensure smooth technical exchanges. Maintain proactive communication with production and leads regarding task status, technical challenges, and potential impacts on schedules. Actively participate in shot reviews, dailies, and technical discussions to advance the overall quality of deliverables. Contribute to the development and documentation of department tools, techniques, and best practices. Adapt to pipeline evolutions, new software features, and innovative methods. Share knowledge and actively collaborate on the continuous improvement of workflows. CFX experience in a VFX environment (minimum 8 years recommended). Advanced proficiency in Houdini and the VEX language. Working knowledge of Nuke for presenting work. Experience in shot modeling and creating simulation setups for hair
Extracted skills: python, artificial intelligence