Employer description & source details
Serve as the primary point of contact for key clients, providing strategic art direction, technical guidance, and timely feedback throughout the production cycle. Oversee the full 3D Art pipeline, ensuring projects meet established goals for quality, efficiency, and profitability Oversee and manage a team of 3D / 2D artists engaged in games asset production projects. Lead the artistic direction and ensure alignment with the overall visual style of the project. Lead the communication with clients about artistic and technical matters. Technical expertise to decide which technologies to pursue and which to avoid Establish Art production pipeline in coordination with clients. Ensure artistic quality of deliverables. Proven ability to articulate a game project's art goals and lead the team to meet objectives to fulfill those goals. Provide mentorship, guidance, and feedback to foster their artistic growth and ensure the consistent delivery of high-quality 3D art. Play a key role in recruiting and building a strong Art team. Contribute to project scoping and support client acquisition efforts. 5+ years of experience in 3D art production for games, with at least 2 years in a leadership or supervisory role. Mastery of common industry software such as 3D Studio Max or Maya, Blender, Adobe Photoshop, Maxon Zbrush, Adobe 3D Substance Painter. Expert with game engines (Unreal and Unity). Strong artistic aptitude, and ability to relay feedback visually through paint-overs. Experience creating and optimizing art pipelines. Exceptional communication, problem-solving, and organizational skills, with a track record of successfully leading creative teams. Great level of English communication is a must.
Extracted skills: recruiting, operations